Surveyor

A point-and-click game based on actual storm surveying techniques.

Play Surveyor on itch.io

Gameplay:

In surveyor, you play as a storm surveyor investigating damage to structures following a tornado.

Each level places the player in a different location with different structures to inspect. The player compares the current state of the structures with a blueprint and locates specific damages to the structure. After discovering all the damages, the player marks them in a notebook and receives an accuracy score.

The categories of structures and damages are based off of the Enhanced Fujita Scale, which the United States' National Weather Service uses for measuring the strength of tornadoes.

Contributions:

    Full development of the project including:

  • Design/Ideation
  • Level Design
  • UI Design
  • Scripting
  • Illustration
  • User Testing
  • Sound Design

Development:

This game began development as part of my Bachelor's Essay project at College of Charleston over the period of an academic year. I developed the project on my own, with Dr. Sarah Schoemann overseeing.

I ran user testing scenarios with my classmates which allowed me to iterate on and improve both the gameplay loop and the interface.

The most significant obstacle to this project was simply the lack of time to work on it, as I was also taking a full course load and working a job at the time. After graduation I took a brief break from the project, but I have returned to working on it in an effort to add more levels and improve gameplay.

View an essay on the project's design and development (that also acts as its design document) here

  • Engine: Unity Engine
  • Scripting: C#
  • Illustration: ibisPaint X